Sports Interactive have begun tackling the issues with the FM26 Early Access BETA. You spoke and they are listening.
It’s safe to say the FM26 Early Access BETA got off to a rocky start. With over 600 bugs and glitches reported within the first few days of launch, it is safe to say the devs have the work cut out. Although FM26 hotfixes have begun to rollout.
Given the sheer size of the game and programmatic power, such bugs and glitches will always be inevitable with a game of this size. This makes checking to make sure your PC can run FM26 even more important.
This is also the most leagues that a Football Manager game has ever accommodated, so the sheer amount of data and processing power required to run that many leagues simultaneously will again naturally place a strain on CPUs. These extra leagues do however make the game very fun, so make sure you check out the comprehensive list of all playable leagues.

In theory, the game has vastly improved graphics, gameplay and leagues, but at the moment, seems to be falling way short of the mark on some of the simpler factors like bugs, glitches, UI and navigation.
However, one encouraging sign has been the responsiveness displayed by the devs. They deployed over 14 hotfixes during Fridays update and have maintained a strong communication with the community, by providing assurances that they will be working through the bug tracker.
Most of the fixes can be split into 3 main categories. Stability and Crashes, UI and Navigation and Gameplay and Logic. These 3 sections formed the overwhelming majority of reported issues. As a result, these have received the most attention on the dev side.
Say what you will about the launch and the issues. But this sort of dev responsiveness and community outreach should not be taken for granted. From all my experience in the gaming sector I can assure you that plenty of games have a much more unresponsive or checked-out dev team. So seeing this sort of swift receptiveness and action should not be taken for granted.
Give it time and keep the faith.
| Hotfix Category | Issue Fixed |
|---|---|
| Stability & Crashes | Various stability fixes were implemented. |
| Stability & Crashes | Fixed a crash when creating a new save game. |
| Stability & Crashes | Fixed an occasional crash when using any team talk option after a match. |
| Stability & Crashes | Fixed a soft lock after creating a new FMFC account and attempting to sign in. |
| UI & Navigation | Fixed the back button incorrectly taking the user to the previous team meeting. |
| UI & Navigation | Ensured the filter on the tactics screen now works correctly in all resolutions. |
| UI & Navigation | Fixed an issue with radio buttons text formatting during manager creation. |
| UI & Navigation | Fixed an issue where keyboard shortcuts could cause a soft lock during manager creation. |
| UI & Navigation | Fixed an issue where the continue button sometimes wouldn't work. |
| UI & Navigation | Resolved an issue where player silhouette icons were misaligned in the Squad > First Team view. |
| Gameplay & Logic | Fixed player-exchange transfers causing the joining player to become a free agent upon completion. |
| Gameplay & Logic | Fixed a crash that occurred when using a Player instruction. |
| Gameplay & Logic | Fixed an issue where users were sometimes unable to leave a match. |
| Gameplay & Logic | Fixed an issue where users were unable to close the Tactical Analysis view if they had visited a player profile. |
What do you think of the Hotfixes? Is it a good start or not enough?
We need to remember there is still plenty of time between now and the official game launch. So if this early responsiveness and speed is anything to go by, we should be looking at a much improved product come the official launch date.
Make sure you check out our Feature Articles section to stay up to date with all Football Manager 26 news!